there were two final things to add to the head to make it look more human. the first thing that was added was some eyes. these were made by making a sphere shape, and using the scaling tool, the shape of them was changed to fit in the eye slots. a eye picture was then put on them, using the material selector. a uv map modifier was then used to shrik the eye to the correct shape, and the gizmo to move it over to the correct position.the final thing to do with the face was to add a skin material, this was done by selected a small area of skin on the photoshop picture and cropping it, and saving it as a jpeg picture. this was then added to the head by using the material selector and adding the material. using the uv modifier, the skin material was then transformed to more realistic shape. (i'm not sure if was the correct way of doing it, but this was done just to make it look more realistic).
Wednesday, 29 October 2008
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1 comment:
Great blog with nice pictures.
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